Sahaguin Stimulant potion, uncommon

The primary ingredient for this deep red potion is supposedly shark blood. Any creature that consumes the viscous fluid from it’s rough wooden cask gains 3d8 temporary hitpoints and a single action surge (see Fighter’s Action Surge) they can use. These each last for one hour, and expire after that time. Any creature that is not a Sahaguin suffers from the Poisoned status the day after they take the stimulant which lasts until they take another long rest.


Temporary HitpointsPoisonedLong Rest
Type: Potion Subtypes: ConsumableRarity: Uncommon School: Abjuration Attunement: False Suggested Classes: Barbarian, Fighter Role: Attack, Defense